POWER CANDY
A downloadable game
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POWER CANDY is a super-simple super-fun super-powered roleplaying game! Players design and take on the role of their very own super-heroes, then pit them against tyrannical villains and impossible situations.
What makes POWER CANDY so fun?
- Players can play whatever hero they want with very little restrictions!
- Battles are decided not by dice, but by tier-list style matchups!
- Heroes grow stronger over time through power-creep!
- Less rules means problems require creative solutions!
This 'ashcan' edition includes a 7-page PDF, which is enough to get you started playing POWER CANDY.
Still not sure? You'll love POWER CANDY if...
- You dreamt up countless unique superheroes in your youth!
- You're a fan of late 90's super-powered comics and TV (like X-Men or Dragon Ball Z)!
- You enjoy NSR or FKR RPGs!
- You enjoy arguing over who-would-win in insane mashups.
Status | Prototype |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Robotic Topologist |
Tags | fkr, nsr, Superhero, Superpowers, Tabletop role-playing game |
Average session | A few hours |
Languages | English |
Download
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Click download now to get access to the following files:
Power Candy - ashcan.pdf 299 kB
Power Candy - Character sheet.pdf 47 kB
Development log
- POWER CANDY gets MORE POWERFULMar 19, 2024
- What's that overhead!? POWER CANDYJul 11, 2023
Comments
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First off, the draw your own comic book cover? VERY cute.
Secondly, this is bare-bones light and FLEXIBLE. With the right group, you could tell some really cool stories with this system. The freedom the players are presented with really gives them an invitation to play.
I have only read the ashcan version, so there are very few GM tools presented. That's okay! I can't wait to see what kind of GM support Robotic Topologist plans to offer as the game expands, because if I had any criticism it is this:
Superhero games always put a LOT of pressure on the Game Master to create complicated problems for reactive supers to solve. The freedom POWER CANDY provides is a double-edged sword: GMs have almost limitless character concepts (and potentially godlike superiority) to contend with. That's a lot of prep work to do for a rules-lite game!